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IB DP Maths AA HL Study Notes

3.6.1 Plane Equations

Understanding the equation of a plane is fundamental in the study of vectors and three-dimensional geometry. A plane, in mathematical terms, is a flat, two-dimensional surface that extends infinitely far. Planes can be described in various ways depending on the given information and the context in which they are used. In this section, we will explore the scalar, vector, and point-normal forms of plane equations, elucidating how each form is derived, its significance, and its application.

Scalar Form

The scalar form, often referred to as the standard form, is the most straightforward way to represent a plane. It is given by the equation: ax + by + cz = d

Where:

  • a, b, and c are the coefficients of x, y, and z respectively. These coefficients are not all zero simultaneously.
  • d is a constant that determines the plane's position in space.

The vector (a, b, c) is perpendicular to the plane and is known as the normal vector.

Example:

Consider the equation 2x + 3y - z = 6. To determine a point on the plane, one approach is to set two of the variables to 0 and solve for the third. Setting x = 0 and y = 0, we deduce: -z = 6 Thus, z = -6

Hence, the point (0, 0, -6) lies on the plane.

Vector Form

The vector form provides a more dynamic representation, especially when dealing with lines and points in the plane. It is expressed as: r = a + λb + μc

Where:

  • r represents the position vector of any general point on the plane.
  • a is a specific point on the plane.
  • b and c are non-parallel vectors lying in the plane, determining its orientation. Understanding vectors is crucial here, and further exploration of Basic Vector Operations can enhance comprehension of how they interact within the plane.
  • λ and μ are scalar parameters that allow us to traverse the plane in the direction of b and c respectively.

Example:

Given a point A(1, 2, 3) and vectors b = (1, 0, 1) and c = (0, 1, 1), the vector equation of the plane is: r = (1, 2, 3) + λ(1, 0, 1) + μ(0, 1, 1)

Point-Normal Form

The point-normal form capitalises on the concept that the dot product of two perpendicular vectors is zero. It's articulated as: n . (r - a) = 0

Where:

  • n is a vector normal (perpendicular) to the plane.
  • r is the position vector of any general point on the plane.
  • a is a specific point on the plane. The Graphs of Sine and Cosine offer a foundation for understanding the orientation and positioning of these elements in trigonometric context.

Example:

For a plane with a normal vector n = (2, -3, 1) and passing through the point P(1, 2, 3), the equation in point-normal form is: (2, -3, 1) . (r - (1, 2, 3)) = 0

Expanding, we obtain: 2(x-1) - 3(y-2) + (z-3) = 0

In understanding how a plane can be defined through a point and a normal vector, considering the dynamics of Parametric Equations can provide deeper insight into the geometric constructions involved.

Applications and Importance

Understanding the equations of planes is crucial in various fields:

  • Physics: Planes are used to describe surfaces in space, which can be crucial in studies related to optics, electromagnetism, and more.
  • Computer Graphics: Rendering realistic images requires an understanding of how light interacts with surfaces, which are often represented by planes.
  • Architecture and Design: Planes help in creating and understanding blueprints, 3D models, and structural designs.

In the realm of physics, particularly, the concepts of Free Fall and Projectile Motion can be applied to analyse the trajectory paths that intersect with the planes.

Practice Problems

1. Problem: Find the scalar equation of the plane passing through the points (1,0,0), (0,1,0), and (0,0,1).

  • Solution: Using the three points, we can find two vectors in the plane. Taking the cross product of these vectors gives the normal vector. Using this normal vector and one of the points, we can find the scalar equation. The scalar equation of the plane passing through the points (1,0,0), (0,1,0), and (0,0,1) is x + y + z - 1 = 0.

2. Problem: Given the plane equation 3x - 4y + 2z = 7, find a normal vector to the plane.

  • Solution: The coefficients of x, y, and z in the scalar equation give the components of the normal vector. Thus, a normal vector is (3, -4, 2).

Studying the interaction between planes and other geometric figures, such as in the Intersection of Plane and Line and determining the Angles Between Planes, can vastly broaden one's understanding of spatial relationships in mathematics.

FAQ

To determine if a point lies on a plane, we can substitute the coordinates of the point into the equation of the plane. If the equation holds true after the substitution, then the point lies on the plane. If not, the point does not lie on the plane. For instance, if we have the plane equation 2x + 3y - z = 5 and we want to check if the point (1,2,3) lies on it, we substitute x=1, y=2, and z=3 into the equation. If the left-hand side equals the right-hand side after the substitution, the point is on the plane.

Yes, two planes can have the same normal vector. If two planes share the same normal vector, it means they are parallel to each other. Parallel planes will never intersect, no matter how far they are extended. The normal vector gives the orientation or direction perpendicular to the plane. So, if two planes have the same normal vector, they have the same orientation in space. However, it's essential to note that having the same normal vector doesn't mean the planes are identical; they could be at different positions in space but still be parallel.

The scalar 'd' in the scalar form of the plane equation, ax + by + cz = d, represents the perpendicular distance from the origin to the plane, scaled by the magnitude of the normal vector. It provides a measure of where the plane is located relative to the origin. If 'd' is positive, the plane is in the direction of the normal vector from the origin, and if 'd' is negative, it's in the opposite direction. When 'd' is zero, the plane passes through the origin. Essentially, 'd' gives us a sense of the plane's position in three-dimensional space.

The vector form of a plane equation represents the plane using a fixed point and two non-parallel direction vectors lying in the plane. It's a parametric representation, where the position vector of any point on the plane is expressed in terms of two scalar parameters. On the other hand, the scalar form uses coefficients of x, y, and z to define the plane, and the point-normal form utilises a specific point on the plane and a normal vector. The vector form is particularly useful when we want to express the plane in terms of its constituent vectors, offering a more geometric perspective.

The normal vector is crucial in defining the equation of a plane because it provides a direction that is perpendicular to the plane. Every plane has a unique direction that is orthogonal to it, and this direction is represented by the normal vector. When we know a specific point on the plane and its normal vector, we can uniquely define that plane in three-dimensional space. The dot product property, where the dot product of two perpendicular vectors is zero, is used to derive the point-normal form of the plane equation. Essentially, the normal vector gives us the orientation of the plane in space.

Practice Questions

Given the point A(2, 3, 4) and a normal vector n = (1, -2, 1), find the equation of the plane in point-normal form.

To find the equation of the plane in point-normal form, we use the formula: n . (r - a) = 0

Where:

  • n is the normal vector to the plane.
  • r is the position vector of a general point on the plane.
  • a is a fixed point on the plane.

Using the given information, the equation becomes: (1, -2, 1) . (r - (2, 3, 4)) = 0

Expanding, we get: x - 2 - 2(y - 3) + z - 4 = 0 x - 2y + 6 + z - 4 = 0 x - 2y + z = 0

Thus, the equation of the plane in point-normal form is x - 2y + z = 0.

A plane has the scalar equation 3x - 4y + 2z = 12. Determine a point that lies on this plane.

To find a point on the plane, we can set two of the variables to 0 and solve for the third. Let's set x = 0 and y = 0.

Using the equation 3x - 4y + 2z = 12, and substituting in x = 0 and y = 0, we get: 2z = 12 z = 6

Thus, the point (0, 0, 6) lies on the plane.

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