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IB DP Maths AI HL Study Notes

5.5.2 Equations of Motion

Uniform Acceleration

Uniform acceleration is a fascinating concept that describes a scenario where an object’s velocity changes at a constant rate. This means that the object either consistently speeds up or slows down over time. It's essential to note that acceleration is a vector quantity, meaning it has both magnitude and direction. Thus, an object can be accelerating even when it is slowing down, provided the deceleration is consistent.

Understanding the Concept

  • Acceleration: Defined as the rate of change of velocity per unit time and is mathematically expressed as a = (v - u) / t, where 'v' is the final velocity, 'u' is the initial velocity, and 't' is the time taken.
  • Uniform Acceleration: When an object changes its velocity at a constant rate, it is said to be undergoing uniform acceleration. This could be a steady increase or decrease in speed.

Equations of Motion

In the context of uniform acceleration, three primary equations of motion are pivotal in solving problems related to an object's motion:

  • First Equation: v = u + at
  • Second Equation: s = ut + 0.5 * at2
  • Third Equation: v2 = u2 + 2as

Where:

  • v = Final velocity
  • u = Initial velocity
  • a = Acceleration
  • s = Displacement
  • t = Time

These equations are derived from the basic definitions of velocity and acceleration and are crucial in predicting an object's future state of motion based on its current state.

Example Question 1

A car accelerates from rest to 25 m/s in 5 seconds. Calculate the acceleration and the distance covered by the car during this time.

Solution

Using the first equation of motion to find acceleration: a = (v - u) / t a = (25 m/s - 0 m/s) / 5 s a = 5 m/s2

Using the second equation of motion to find displacement: s = ut + 0.5 * at2 s = (0 m/s * 5 s) + 0.5 * (5 m/s2 * (5 s)2) s = 62.5 m

Free Fall

Free fall is a specific type of motion experienced by an object that is thrown, dropped, or otherwise released in the absence of air resistance and is under the sole influence of gravity. The acceleration due to gravity is denoted by 'g' and is approximately equal to 9.8 m/s2 on the surface of the Earth.

Gravitational Acceleration

  • Gravity: It is the force that pulls objects towards the centre of the Earth. It acts on all objects and gives them weight.
  • Free Fall: When an object is under the influence of gravity alone, with no other forces (like air resistance) acting on it, it is said to be in free fall.

Equations of Free Fall

The equations of motion for free fall are similar to those of uniform acceleration, with gravitational acceleration replacing 'a':

  • First Equation: v = u + gt
  • Second Equation: s = ut + 0.5 * gt2
  • Third Equation: v2 = u2 + 2gs

Example Question 2

A stone is dropped from the top of a cliff 80 m high. Calculate the time taken for the stone to reach the ground.

Solution

Since the stone is dropped and not thrown, u = 0 m/s. Using the second equation of motion to find time: s = ut + 0.5 * gt2 80 m = (0 m/s * t) + 0.5 * (9.8 m/s2 * t2) 80 m = 4.9 m/s2 * t2

Solving for t: t2 = (80 m) / (4.9 m/s2) t2 = 16.33 s2 t = 4.04 s

FAQ

Yes, the equations of motion can be applied in any gravitational field, provided the appropriate gravitational acceleration value is used. For instance, on the Moon, the gravitational acceleration is approximately 1.625 m/s2. The fundamental principles of the equations of motion remain valid, but it’s crucial to use the correct gravitational acceleration value to accurately predict motion in different celestial bodies. This adjustment will affect the object's trajectory, maximum height, and time of flight, among other parameters.

The angle of projection significantly influences a projectile's trajectory and range. When an object is projected at an angle, its initial velocity is split into two components: horizontal and vertical. The vertical component affects the time the projectile spends in the air (and thus its height), while the horizontal component influences its range. A 45-degree angle of projection maximizes the range of a projectile (in the absence of air resistance). The equations of motion can be applied separately to the vertical and horizontal components of the motion to analyze and predict the projectile’s path.

Interestingly, in a vacuum (absence of air resistance), the mass of an object does not affect its motion during free fall according to the equations of motion. This principle, often referred to as the equivalence principle, was famously demonstrated by Galileo at the Leaning Tower of Pisa, and it tells us that all objects in free fall accelerate at the same rate regardless of their mass. However, in real-world scenarios where air resistance cannot be ignored, an object’s mass and shape can influence its motion due to the drag force experienced as it moves through the air.

Gravitational acceleration is considered negative when an object is thrown upwards to account for the fact that gravity is acting in the opposite direction to the motion. When an object is projected upwards, it is moving away from the Earth, but gravity pulls it back towards the Earth, opposing its motion. By considering gravitational acceleration as negative, we ensure that the equations of motion accurately reflect the deceleration of the object as it ascends, eventually stops, and then accelerates downwards.

Air resistance, often neglected in basic physics problems for simplicity, plays a significant role in real-world motion scenarios. When an object moves through the air, it experiences a resistive force, which is dependent on its speed, shape, and the properties of the air. This resistance can significantly alter the object’s trajectory and final position compared to an ideal scenario without air resistance. In the context of the equations of motion, air resistance introduces an additional force term, typically proportional to the velocity, which needs to be incorporated into the equations, making them differential equations that might require calculus or numerical methods to solve.

Practice Questions

A ball is thrown vertically upward with an initial velocity of 15 m/s. Calculate the maximum height reached by the ball.

To find the maximum height reached by the ball, we can use the third equation of motion: v2 = u2 + 2as. At the maximum height, the final velocity (v) of the ball will be 0 m/s. The acceleration (a) due to gravity is -9.8 m/s2 (negative as it is acting opposite to the direction of motion). Substituting these values, we get: 0 = (15 m/s)2 + 2 * (-9.8 m/s2) * s Solving for s (displacement or height), we find that s = (15 m/s)2 / (2 * 9.8 m/s2) = 11.47 m. Therefore, the maximum height reached by the ball is 11.47 m.

A car accelerates uniformly from 10 m/s to 20 m/s in 5 seconds. Calculate the distance travelled by the car during this period.

To find the distance travelled by the car, we can use the second equation of motion: s = ut + 0.5 * at2. Here, u is the initial velocity, which is 10 m/s, and v is the final velocity, which is 20 m/s. The time t is given as 5 s. First, we need to find the acceleration (a) using the first equation of motion: a = (v - u) / t = (20 m/s - 10 m/s) / 5 s = 2 m/s2. Now, substituting the values into the second equation, we get: s = (10 m/s * 5 s) + 0.5 * (2 m/s2 * (5 s)2) = 50 m + 25 m = 75 m. Thus, the car travels a distance of 75 m during the 5-second interval.

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